Umbravia game privacy

What data Umbravia, the pixel-art metroidvania, uses: what stays on your device, your platform's cloud, achievements and the full-game purchase.

Last updated: 2026-11-10

This policy covers only the Umbravia game for iPhone, iPad, Android, Mac and Windows. The website's privacy is explained separately in the www.elrincondeisma.com privacy policy.

In one sentence: Umbravia has no user accounts, no servers of its own, no ads and no analytics. Your game is saved on your device and, if you have it turned on, in your own platform's cloud (iCloud, Google Play or Steam). The only data that leaves your device is what those platforms handle.

1. Who is responsible

  • Owner: Ismael Catalá
  • Tax ID: 52892832S
  • Address: Calle Virgen de la Oliva, 10, 28037 Madrid
  • Contact email: ismael@elrincondeisma.com

2. What is stored on your device

DataPurpose
Save game: rooms visited, map, abilities, items, runes, errands and achievementsSo you can continue where you left off
The hero name you chooseTo show it in the game
Settings: difficulty, sound, controls, display and languageTo remember your preferences
Full-game purchase: whether you own itTo unlock the rest of the game and restore it

All of this lives in files inside the game's private storage. It is not sent to any server of ours (we have none). If you uninstall the game, it is deleted from that device.

3. Copy in your platform's cloud

So you can continue on another device, the game keeps a copy in your platform's service, under your own account:

  • iPhone, iPad and Mac: iCloud (Apple).
  • Android: Google Play Games saved games (Google).
  • Steam: Steam Cloud (Valve).

We have no access to that copy. You can turn it off in your device's or platform's settings.

4. Achievements

Achievements are recorded in Game Center (Apple), Google Play Games (Google) or Steam (Valve), depending on your platform and whether you are signed in. What those platforms do with your data is governed by their own policies.

5. Full-game purchase

The purchase (the full game after the demo) is processed by the store: Apple (App Store), Google (Google Play) or Valve (Steam). We never see or keep your name, email or payment details: we only receive the purchase confirmation, which is stored on your device.

"Restore purchases" asks the store for what you already bought with your account; it needs no data from us.

6. No ads, no analytics, no tracking

Umbravia shows no ads, uses no analytics services and does not track you across other companies' apps or websites, so it does not ask for tracking permission either.

The game is made with Unity, and the purchase goes through Unity IAP, which only talks to the store. We use no Unity online services; even so, the engine and Unity IAP may send Unity Technologies basic technical data (device model, operating system and crashes) under the Unity privacy policy.

7. Test versions

If you try the game through TestFlight (Apple) before release, Apple may share with us the feedback, screenshots and crash reports you choose to send, together with the email we invited you with. We use them only to improve the game.

  • Data stored on your device and in your cloud is processed to provide the service you ask for (playing).
  • The purchase is processed to fulfil the purchase contract.
  • Test feedback is processed with your consent, when you send it.

Umbravia is designed for a general audience and is not specifically aimed at children under 14. If you are a minor, ask your parent or guardian before buying.

9. Your rights

You can request access, rectification, erasure, restriction, objection or portability of your data by writing to ismael@elrincondeisma.com. Since we have no servers or accounts, we normally keep nothing of yours: the game data is on your device and in your platform's cloud, which you can also contact.

If you think we have not handled your request properly, you can complain to the Spanish Data Protection Agency.

10. Changes

If what the game does with data changes, we will update this page and the date above.